Forts, on the other hand, provide a safe place for wounded troops to sit and heal up (given that the fort has been provided with enough food) before getting back out into the fray as well as acting as a bank (earning interest) after 2000 gold sits there. Therefore, taking away the enemy's opportunity to collect rations is also imperative. Having enough food to keep your units healthy with is an absolute necessity. Once they run out of food, they begin starving. Each unit on the field, including heroes, has to have rations to survive on. They are your entire food production in the game. For instance, villages are probably the most important commodity in the game. While the stronghold is the main objective for most multiplayer and skirmish games, those buildings in between are what will be fought over.Įach of these buildings has a significant value. Scattered forts, training halls, markets, and villages fill out the rest of the maps. Sides usually begin with a stronghold surrounded by buildings such as barracks for training of units, blacksmiths for upgrading units, temples for upgrading spell casters, and arenas for hiring and upgrading heroes. The only buildings you'll find in the game are pre-made and indestructible structures. Gamers can put away the hammer and nails because construction of bases doesn't play a part in this game. Nemesis of the Roman Empire and its predecessors take a different approach through their resource and unit systems. Those RTS fans unfamiliar with the series will find an experience different from many titles out on the market. Multiplayer, skirmish, and adventure mode are all available and will provide plenty of play hours for those that purchase the game. Without a doubt, there is a lot of content to be found in Nemesis of the Roman Empire. If you're up on classical history at all, you'll know that Carthage was one of the only powers to really stand up and challenge Roman dominance thanks to a talented general named Hannibal. The "nemesis" that the title so speaks of is Carthage. The main difference is the inclusion of new sides to the battle along with their new units. It actually seems more like an expansion pack than a true sequel considering the engine seems not to have improved and many of the same units return. Nemesis of the Roman Empire is actually a follow up to Celtic Kings: Rage of War released in 2002.
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